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Did you find the ultimate cause for it? We're also experiencing a similar crash, happening solely to Android 9 users.
Hey charleJRG, do you mind sharing your findings (and fix)?
Have you been able to get more information on the error? We've been experiencing something similar, but are yet to find a repro case. Our stack...
Sorry for not replying earlier. We're using Unity IAP as is now (no modifications/reorganizations). The project compiles just fine as long as we...
Have you been able to solve your problem? We're facing the same around here.
We're using the default structure and getting the same error as well: NullReferenceException: Object reference not set to an instance of an object...
Hey there, our devices are running iOS 8.3. We're deploying from Unity 5.1.2p1, using XCode 6.4. What we discovered is that avoiding...
Hey there, we're using your plugin for native share capabilities, but found a major bug: if the plugin is present, device orientation will be...
I'll try to achieve the effect we want taking your approach as a starting point. Thanks.
We have the same problem. Running Unity 4.3.4f1. We tried creating a shared asset bundle by pushing and popping dependencies while deploying...
Is it possible to run unit tests, during batch mode, without quitting the Editor after the tests are done? Also, is it possible to know when the...
Issue solved. Had to do with an Asset Bundle compiled using a very old version of Unity (3.5.7) being loaded on Unity 4.3.4.
I'm experiencing the same issue on MacOS 10.8 + Unity 4.1.5 + TeamCity. My command line is: /Applications/Unity/Unity.app/Contents/MacOS/Unity...
I'm also experiencing this issue. Have already reported a bug. I'm waiting for a reply from UT guys...
I believe its better to wait for a solution before buying a macbook. As I found on Apple's forums, lots of users are experiencing problems with...
UT guys are already working on it. They've found that Unity is really running slower on Apple's new equipment. I'll report you back if anything...
Just wanted to let you know that I've tested some projects trying to figure out what is happening with the Unity's Editor. I have a project that...
Just bought a new Macbook Pro: 2.3 GHz Intel Core i7 4 GB 1333 MHz DDR3 AMD Radeon HD 6750M 1 GB ... and Unity is running so slow (during...
The big problem is that using a server solution other than that provided by the UT will require us redoing the entire network logic that will be a...
And how about testing Public IP server? I mean, Unity asks me to start the server before testing if it is connectable. And after starting the...