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Hello, I wanted to share our first mobile app built with Unity3D. iOs: iPad...
Obviously Glider had very little chance of winning, when compared to most of the other submissions. But like some of you mentioned, I am deadline...
vtornik23 that's gorgeous!
Hello, We are exploring streaming external videos for a project and put together a quick demo app that works great. But we noticed that the...
@adrian no FUD, here. There's a link confirming: http://ncannasse.fr/blog/adobe_make_some_alchemy Adobe confirmed Alchemy 2.0 will require a...
@Arowx: Not sure what is the deal between Unity3D and Adobe. But Alchemy 2.0 will be a commercial product for sure and export to Flash from...
@Zerot There are some strange things going on at Adobe. One of them is plugging the op-code used by Unity, Alchemy and Haxe to tap into fast...
I just installed the official beta version of Flash and the content I exported from Unity for Flash in a Flash is now broken. That's on Mac Os,...
Hello, I wanted to share my submission to the Flash in a Flash contest! Created from scratch, on and off, over the past week. Hope you like it...
Sorry, it works. The issue was the transparent material. Using a particle material fixes the issue!
Trail Renderer fails to show once exported to Flash :(
po8iuytr
Hi, I am looking for pointers on how to integrate a unity scene into an app. This app is being developed in parallel, but they want to...
I am still having issues with the skyboxes. I get inconsistent results in 3. I did re-create the skyboxes from scratch in 3, that worked once, but...
Hi, Anyone has an idea on how to avoid these distortions? It's quite urgent so any help would be appreciated. Thank you, Jerome.
Hello, I imported, in my newly installed Unity 3, a project I created in 2.6. After updating the code to implement the new touch APIs,...