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@Bodix_ solution works like a charm. I have been heavily tormented with a problem of this type for several hours, concretely with the nested class...
I do agree. To have a line renderer with a fixed orientation is quite a feasable scenario. As far as I checked the overload with not camra...
I have a unity project that freezes I think randlomly on play and on compilation events. As far as I checked, could be for something related to...