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Hi Stevee, sorry to be back with another problem. I implemented this and it worked quite well. By re activating objects in a pair after the...
Thanks for the reply Stevee. The free hanging isn't actually in our use case but joint chains are. We want to create a physics sandbox where...
Just an update: I did take a look at this but I didn't have much luck. Setting the inverse inertia to 0 for the joint jacobians actually just...
Hi, we're having a bit of trouble with chains of joints. We've modified the demo 4a Joint Parade and moved the free hinge so that we have several...
Hi, sorry I'm joining this thread a bit late. We've been playing with Unity Physics and we're getting great results resetting the state of...
Hi, I've recently started using Central Dispatch and it's going quite well. At the moment I only use it to smooth some long initialisation in our...
I'm afraid I'm not SG. The profiler looks totally normal and says I have a nice 15ms frame while the game view is stalling :(
Hi, I'm having some strange behaviour in the editor, I was wondering does anyone have any pointers as to what to look into next. When I build a...
Hi @Lucas Meijer could I get a link to this documentation please? I haven't been able to find anything myself. I've tried using...