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I am not sure if you can do the latter one; however, you could go like this if yours doesn't work: if(Input.GetKeyDown("d")...
Hello Everyone, After a little bit of modification I have made a Unity JavaScript.mode for Coda. Feel free to edit the mode; however, it would...
Hello everyone, I have found this link: http://unity3d.com/support/documentation/ScriptReference/10_reference.Classes.html and was wondering if...
Hello everyone, I have been developing bundles, modes, etc. for Unity Javascript for various code editors. I would like to know if there is...
Would there be any way that we could see the drop down code completion menu instead of cycling through. I could try to implement this if someone...
Solution!! I just had to take all three of the scripts from the FPS shooter and attach them to my object!!!
I have edited the code to look like this: private var isApproaching = false; private var isAttacking = false; var projectile : Rigidbody; var...
I have tried to use the code provided by the FPS shooter project however it does not seem to attack or even move. Im wondering if that has...
Sorry My bad. I thought that Java stood for Javascript, I stand corrected. So could anyone tell me what could be improved in this code: const int...
That helps a little but how would I implement that into the code along with a shoot function. Sorry for my lack of knowledge of Java I am 14 and...
Hi all, I was wondering if anyone could help me edit a script to make an enemy when in X range run towards me, at Y range start to shoot, and not...
Ok I now have the code set up however it appears that no bullet is coming out. I have tested my code in unity remote and it says that a shot...
So how would I change my code to fire the game object because I know absolutely no code.
Hello, I am currently using a script to fire a game object var missile : GameObject; function Update () { if (Input.GetMouseButtonDown (0))...
These are the errors that I receive: error: There is no SDK with the name or path 'iphoneos4.0' warning: iPhone apps should include an armv6...
Recently I downloaded the new pre-release xcode from the apple developer website and now when I export to xcode all of my frameworks are red and...
Ok nevermind about that button click because i have gotten that to work. What I now need help with is making the projectile fly from the FPS...
How about "how would i make this script: var projectile : Rigidbody; var initialSpeed = 20.0; var reloadTime = 0.5; var ammoCount = 20; private...
Let me rephrase, How would i make a double tap from the right rotate joystick shoot a rigidbody from the position of the player. Thanks.
So how would i make it shoot a game object on a double tap.