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Hi @adarshdesai. This is typically an issue when the environment variables are not set in windows. Kindly ensure all environment variables point...
@nayagam, i hope you found out the solution. Just incase you have not, as AakashGupta posted, Querying the inventory and consuming should work....
Kindly follow this link and choose “Contact Us”. Your request would typically say “I originally submitted my game via Unity Distribution Portal...
Hi Serve, we understand it might be a difficult approach to have separate projects and having build scripts as well might be a bit tricky. We are...
Yes, in some cases you could use a single code base using build script, but you will have to configure the build script to exclude any refences of...
We want to make all UDP developers aware that as of Jan 15th 2022, Samsung Galaxy Store will no longer be a UDP Partner Store. We want this...
Hi Everyone, We are back with another video tutorial. Learn about In App Purchasing in the UDP SDK, List, Query, Purchase and Consume IAP Items....
Hi @adarshdesai . Kindly download the latest version of the package from the asset store
Hi @guntars_unity . Our team has fixed the issue. Hope u have a nice day.
Hi @guntars_unity. Our team is currently working on a fix for this and should be hot fixed ASAP.
The Unity Distribution Portal team has been busy making some exciting changes in 2021. Updates include: My Game Plan, a new, personalized...
Hi @imjusthere, could you list out the store you plan to submit to ? A few stores have their own pre requirements to publish a game on it. I...
Well @Nameless777, it's quite simple with these steps : - List your IAP products on the Console [IMG] - Implement Querying, Purchase and Consume...
@NamelessDeveloper777 I would suggest jumping onto the latest version of UIAP (3.2.x) as it has the least amount of friction with downloading...
Hi Eros, Have you added your products in the UDP dashboard as well? While using UDP and UIAP via code, you must also ensure that the products are...
Well, you are on the right track. Once you have initialized a new listener, you must call the StoreService.Initialize(listener); in the...
Is it possible to share Logcat and also game details [name and ID] on the same issue?
Sure, could you share the steps you performed or maybe a video of your implementation so that we can help you further?
Hi RSH1, Our dev team has fixed this issue. Please try to perform the operation again, it should work right now.
Hi Everyone, We are creating a series of video tutorials about UDP which we really hope will help you in your implementation and game submission...