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Any updated ETA on when we can expect to see updated support for iOS and tvOS devices such as GCKeyboard, GCMouse, GCMicroGamepad and...
Happy to report that in Unity 2021, doing something like PlayerSettings.SetAdditionalIl2CppArgs("--linker-flags=\"-framework AppKit\"") now works...
Fair enough, thanks for the info. Is there a way (or do you plan for there to be a way) to write our own Input Source?
I see. Are there any plans for a Game Controller Framework input source for macOS (iOS and tvOS too; would be cool too to bypass Unity there as well)?
Using Bluetooth yeah. The D-Pad works fine in other (non-Unity) games. D-Pad also works fine on iOS and tvOS with Rewired; only macOS is causing...
I've got a Xbox Elite Wireless Controller on macOS and I can't seem to get the D-Pad to work. Left stick comes through as axis 0 and 1 as...
As far as I can tell, ENABLE_IOS_ON_DEMAND_RESOURCES is always defined, even if you turn off "Use on-demand resources" in the player settings. So...
Yeah this is sorely needed for writing packages that you want to add support for multiple platforms to, but only if the user has installed the...
Yes this is really annoying. In my case I need to add a reference to AppKit. To do that we need to pass this to il2cpp:...
Fixed in 2020.3.17 now.
I created a bug for this: 1339266
For anyone who gets here from Google: if you have a bundle without a variant ("structures"), you can't also have one with a variant...