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Thanks you for your explanation. Can you please clarify one thing regarding 'empty' state. If something is not defined, does it mean the...
Hello, Has a ticket been opened for that? I'm witnessing the same behaviour with a CustomPropertyDrawer. In my case the callers are :...
Hello, Until now I was configuring permissions using PlasticSCM app. For unknown reason, a guest user wasn't seeing a project he has been...
Thank for you answering this fast. I don't know why but every tables were set to preload, I don't know if it's by default (the documentation does...
Hello, I'm using localization package v.1.3.2 and I'm facing long loading times on low end devices, more specifically on the Samsung Galaxy Tab A7...
Hello, If you have a custom embedded package (or any package I guess) with a Major version 0 (e.g. 0.0.1 or 0.5.12), the badge is also showing....
That's great. It's working very well. Thanks for your quick answer @Mrbeardy
Hello, Thanks for providing this component that solves a long standing issue that we had. I'm using Unity UI Extensions (...
Hello, Documentation for Sprite Renderer in version 5.6 had useful technical information in the Details section (Rendering, with under the hood...
@bgolus Alright, that makes sense. Thank you for that info. I'm wondering if that is documented somewhere or if we have to guess that in some way....
Thanks again, I'm reassigning the MaterialPropertyBlock in OnEnable() of affected objects and it does the trick. I have asked in graphics to try...
Hello, Some context, I have a cartoon animation using characters made from sprite. In order to customise the cartoon at runtime, I'm using...
@DavidGeoffroy Thanks for those informations. After further tests, it seems my problem is not linked to the Timeline nesting. The nesting only...
Hello, I'm making a 2D cartoon. Each scene of the cartoon is a timeline and all the scenes are included in a master timeline control track....
@vinodlobo That's what I ended up doing. Luckily that only took 2 hours of work to split my audio files. I noticed that Timeline does not play...
Hello, Has a bug been filed for this ? I'm experiencing the same issue. There's no info on the progress of the bug filed in the related topic you...
I just had the same issue on an Android build. Restarting Unity solved the issue. Unity version 5.4.2f2