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I used this : https://gist.github.com/ArieLeo/d7e6bc5485caa9ba99cd3a59d0f53404 but for some reason all cubes are located at origin what i am doing...
There are ways to pack doubles as 2 floats so to calculate more precisely height(on gpu so creating procedural worlds) where distances are far...
I think meshlets were on Unity's roadmap as feature under consideration but it seems it is not right now:...
Here is my very simple code that actually creates simple triangle(my first try in 1.0 procedural generation in order to create 25km radius ring...
Did you maybe miss to add some components that entity should have like(can't see it in code above) : typeof(LocalToWorld), typeof(RenderMesh),...
If this is question about procedural generation in 1.0 - in that case for me works RenderMeshArray and RenderMeshDescription which i first fill...
Yeah - big thx @philsa-unity this solved the issue
Have this problem when fast instantiating entities (bullets in this case) (unity hdrp) - they are stretching in different directions - not sure if...
Will Unity - and especially dots part of it - have support for large world coordinates(meaning support for double precision data) - like your...
I use ISystem mostly >>> but for input, ui and mesh manipulations i use SystemBase - i think SystemBase should be supported in future...
In 1.0 (latest) also this bug happens from time to time - sometimes helps just to clear entity cash and sometimes you need even to exit Unity...
I think you must use subscenes and bakers(use bakers for example to convert prefabs to entity and then instantiate that prefab-entity later from...
Well if u want more gentle introduction to newest version of dots(0.50, 0.51) u have Turbos tutorial and Moetsi also did an excellent job :...
Youtube dots/ecs tutorials(Code Monkey, Brian Will a bit older tutorials - they cover more 0.17 and previous dots/ecs versions - first two on the...
Have this strange problem with vs 2022( the same happens if i use visual studio code too) : whenever i start vs community 2022(unity 2021.3.6) in...
Wave function collapse + burst + jobs city generator : https://twitter.com/marian42_/status/1507169546175758338
https://docs.unity3d.com/Packages/com.unity.entities@0.50/manual/conversion.html just scroll down to Prefabs section
Sorry it's fixed now
Happened to me too(windows 10 and Unity2020.3.33) - i just pressed SHIFT+right mouse click and MOVE option selected and then screen appeared(after...
Yes i got the same errors then i just restarted Unity and the project worked fine