A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
hey man was wondering if it's possible to change the key transform if for example an agent enters like a collider or something
Ok i finally got it to work there were two things i did 1.) I moved the script to the parent model(yes i know i feel like a moron now) 2.) I did...
The thing is if I disable isKinematic the Gun starts to move on its own and doesn't aim properly at all
Hmm are you talking about games like Ori and the Blind Forest or SuperHot?
I'm not saying i want to do it specifically, I'm saying something with that kind of detail is it possible with Unity because I noticed that if a...
I'm not sure where this thread should go but i've been thinking if Unreal could be used to create a game like Jump Force what would it take for...
Lol yeah i tried that i'll just try this first and see it it works if it doesn't i'll come back
Hmm i'll try this out later thanks But are there any other things i could try out?
Ok so i have a gun model parented to the hand of my AI so i was able to get the gun to unparent from the hand of the AI when the AI is killed but...
Hmm i'll look into that thanks:)
Hmmm i thought of that but that would involve me(a noob animator) editing it myself but ill give it a try really
Thing is most of my work is going to be done offline so i wont be connected to the internet constantly but thanks anyways and i did try uma once...
Hi so i'm not sure where to put this thread but what i want to ask is this: I created a character with makehuman and added everything like...
Also one last thing is it possible to detach the gun model from the agent when its health is zero
Hi great assets squared55 only ai asset I know how to use properly but I also have some questions is it possible to implement it with dialogue...