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So in short, try something like GameObject g = transform.find("Shield").gameObject; g.SetActiveRecursively(false); Or, as you seem to...
Since I needed some 3D circles in my project I played around with the Vectrosity source to create them. [attach] Actually, I just copied the...
Yes, it's Windows 7 64Bit.
The color problem really seems to be bound to the "dynamic batching" Unity3 offers. If I disable the dynamic batching in "Build Settings -> Player...
I just created a new project, put this single script (which does nothing else than creating and drawing the two lines) onto the camera and it's...
Seems that Colors are treated BGR instead of RGB suddenly, so Yellow becomes 0,1,1 instead of 1,1,0 and red becomes 0,0,1 instead of 1,0,0. No...
With 1.1 it works inside the editor (game mode) if every line is redrawn mit DrawLines during Update. This way, it's at least usable inside the...
Hi, I bought Vectrosity yesterday and it is really good. :) I just have one problem with it: All provided demos as well as my own project do not...