A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Terrible title, but it's the closest I can get to describing my situation in one sentence. If there's a better way of approaching this altogether,...
Well this seems like a doozy! I can't believe I've never heard of this one before haha. But yeah, it just wasn't on my mind at all. I've used...
...Well don't I feel like an idiot right now. You're totally right, it's just rich text; I never even thought of that. The initial issue was that...
I mean, it works for literally any other case I've ever used it on (as it should). And the backing field *does* exist, there's just something...
Adding a question mark at the end of the title because this seems so surreal... I have a class that has some serialized properties like so:...
I've tried this, but replacing `targetTexture = ...` with `SetTargetBuffers` causes my editor to bug (multiple copies of the screen buffer...
First off, glad to know it's not me :p Thank you so much for your explanation! You lost me a bit at the end though. The Render Textures I was...
I feel like an idiot for not figuring this one out, but I keep going in circles. Here's what I'm trying to do: - Render the scene once, with a...
Hi all, I have a custom inspector that looks like the following: Root (flex-direction: column) |- Row |-- List |-- Scrollview |- Row Until now...
You were absolutely right; I got it to work and this is *so* much better. Thank you so much!
Thank you for your reply. The reason I went this route was I couldn't get the binding to work. I may have misunderstood, but it seemed like...
I realize I'm replying to a very old post here, but I'm running into some issues with this in 2022.2. The proposed workaround works as expected...
EDIT: Of course I figure it out 2 seconds after posting this... unmanaged does not automatically mean the type satisfies the required constraints....
I'm struggling with this as well. Your template helped me get rid of any errors, but `ProcessEvents.Execute()` never appears to get called at...
Hi all, Probably a silly question, but just wanna make sure I'm doing this right. Let's say I have an INetworkSerializable containing three ints....
Alright, I'll give that a try. I was just about to post an update too: Same issue happened in 1.5.6 on the latest 2018.4 LTS release (36f1)....
Hey Stephan, thanks for your reply. I've since upgraded it further to 2022.1.0b as I was testing editor performance, but there it's on 3.0.6. I...
Hey! Today I tried to upgrade a 2018.4 project to 2021.2 and found that the TMP_Dropdown.Items field (which returned m_items) no longer exists....
Hi all, I'm sure I'm missing something obvious here, but I've been banging my head against this for a while now. In my UI shader I am using a...
Hi, I just replied to your e-mail, but in case anyone else is wondering the same: This is the default behaviour, but can easily be modified as...