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Setting Always Embed Swift Standard Libraries To 'NO' for the main app, UnityFramework and app extension (in my case keyboard extension) fixed...
We'd be interested to hear from more devs, the above crashes I have reported is just part of the long list of crash reports caused by this issue....
Hi, we have the worst-case scenario that we get crashes, connect to the Garbage Collection system, with both the new experimental incremental GC...
There are multiple parts to our app, and the following sequence of events causes a problem (note these happen after each other, not at the same...
For clarity, our project, built with Unity 2018, with a slightly older TMP, displays the keyboard correctly with autocorrect. With Unity 2019, we...
We would like to make use of textContentTypefield of the UITextField class, our use case is verifying a user's phone number by means of an SMS...
Okay, I found out how to create corefiles, so have created one when it hangs on iOS and sent it over to Lanre. For anyone else interesting, the...
Just wanted to follow up here and say that the latest build Lanre is sharing privately fixes one of my two issues, which was AirPods support, for...
I wonder if this is the same issue that I mentioned above: Hopefully it is, in which case Lanre maybe about to fix two issues with one bug fix.
Hi Lanre, did you see the emails I sent over to you? I have a couple of issues, both on iOS: AirPods do not work, audio comes out of the...
I have refactored a lot of code in order to allow parts of the project to be asmdef'd, separately, I have a goal of getting parts of my code to...