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Figured it out. To those interested, you can find the font paths used by the editor by going to the install folder and opening the file...
I'm working on a custom graph editor using the GraphView visual element. The GraphView uses the old Unity editor fonts but I'd like to change it...
In my case doing this in a struct should be more performant, as we want to cache the controlPoints (and some other components that I omitted for...
For those interested, I went with a separate struct containing the logic and being passed to jobs. The (simplified code is below). public struct...
The new link is https://public-cdn.cloud.unity3d.com/hub/prod/UnityHub.AppImage
Interesting. That looks like a reasonable enough solution. Thanks for the help!
Thanks for the answer. I still have some concerns about Question 1. My idea was that there would be some other systems, for example a...
I've been trying to implement a generic Spline system that could easily be used by other systems to do whatever (walk along a path, create...