A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thanks for replying. I've tried something like that already (but with a public blockUpdate variable to control it). Unfortunately it doesn't work....
Hi, I've been trying to apply lightmaps to these SplineMeshes, but then at runtime the mesh gets recreated and so the lightmaps are invalidated....