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Oh, so in the solution above you would sort've manually transmit every frame? Is that right? In this case does the receiver need to be...
I want to end an existing stream and then restart it later in my game. Will FMETP Stream continue to Broadcast/Receive data if the GameObject it...
Hi there. I just purchased the asset and got this error message upon importing the Mirror package: Assets\Smooth Sync\Mirror\Smooth Sync...