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Ty magic and David :)
Hi As the title says, when can we target Unity 5.1 with the cloud build service? Cheers
Nice tool!, does it support offline maps? (downloading tile data and caching it)
Hi Keely Yep, i can confirm this, and that the line "jumps" a little when releasing the bigger circle gizmo, reproduction steps: 1. Create a new...
Hi Is there any best practices for sorting assets in folders in Unity? Have been doing something like this: Assets +Scenes...
gj, man almost makes me want to create a platform game for the phone :)
Thankyou UT. As already stated, feels more lika a 2.0->3.0 version update than 2.0->2.1 ...
Just to clear out some confusion about versions here: Unity 2.0 uses Mono version: 1.2.6 ? http://www.go-mono.com/archive/1.2.6/ That uses the...
Hi I was just considering doing this myself but did a quick look in the forums first. Thanks, this saved me hours of work! :) I just...
Thanks for the info! It seems like i have two accounts Tobias-Admin account T - Sharing only account When looking at the file info (on a...
Thanks for the response, seems like its something wrong with my files, im considering some sort of permission problem as im sharing the files with...
Just tried building my project with some GUI elements that is created from a C# script. It seems alright inside the unity editor. But not in...
Diffrent .obj exporters has its own definition of what is standard when it comes to the formatting of lets say vertex normals. model 1 f...
Im obviously abit over my head here, in deep sql waters, but hey... Here goes: Ive tried moving the pgsql based asset-server to windows. It...
Hi Matthew Nice that you got it running under linux. From my perspective it seems just like a postgresql server with some added functionality...
Visual Patch - Windows patch app http://www.indigorose.com/visual-patch/ Has binary compare and is easy to setup and use. Scales well with...
Yes will try some diffrent solutions, thanks for the pointers. Regarding the asset amount/size whats the largest filecount you store in the...
Hi Martin Thanks for the answer. The reason i want to run the asset server on a windows machine is because we dont want to buy a mac server as...
Hi, first of all thanks for a great community and game engine! I should start by saying that im a senior windows user and an absolute noob to...