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Is this plug-in not compatible with Skyshop? Currently when I add SSAOPro to a camera it the script is auto-disabled. If I enable it, the whole...
still not fixed?
As soon as I press play the fog volume disappears. I've tried everything I could think of to fix it, but to no avail. The only other thing I could...
I'm going to just go ahead and say that this guy apparently has never used Unreal or understands that this is very similar to how their visual...
Thanks for looking into this! Commenting out the line does fix it. When I added it back in though, it broke for me again. Not sure how it fixed...
It sounds like there used to be issues with the default Unity alpha-blended particles as well until an update to the SSAOEffect in 3.5. This...
I've ran into a HUGE bummer of a bug. Using the SSAOEffect on the camera with anything in the scene that has a transparent material, prevents...
Wow, it's really impressive how much effort you've put into supporting your system. Thanks for taking all the time it took to look into this. You...
Nevermind. Sorry about that. It looks like after I applied the changes to the shaders you posted here, the plug-in works. I discover the issue...
After doing a bunch more testing, it appears this system just plain doesn't work in DX11 mode with deferred lighting. Even the demo scene in a new...
Well I added the shader to the terrain material, but I get a really strange result. It looks like I can see through some of the painted area on...
I just purchased this system and it doesn't seem to be working for me either. It just renders the areas I paint black. Am I supposed to be doing...
I have this same issue. I hope Unity gets it fixed soon. It's a complete pain in the ass. It seems like once it's applied the new optimized...