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I have an ONNX model that internally operates on 3D tensors. It strips out the last dimension from the input tensor and performs a reshape...
My tests have been in the ARFoundations example project on github: /Assets/Scenes/Anchors/Anchors.unity I've heard from other engineers when...
[MEDIA] Here is a visual example of the "wobble" showing the cubes not being fully stable on the ground plane, the cubes slide around. iOS 16.1.1...
I thought it was this issue, but I've had Multithreaded rendering off for a while now.
Has anybody been having "wobbling" issues with iOS 16? By wobble I mean the object placement is anchored in place, but when you move the phone...
Hello! Did you ever figure this out? Is there a way for photon Fusion/PUN to allow us to input from AR coordinates and transform over to the...
Hello all! I am on 2021.3.2f1 OSX M1 When I go to open the State Machine window I get the error: NullReferenceException: Object reference not...
Temporal AntiAliaing TAA doesn't seem to be working when using the "Frame Interval" recorder. Is there a solve for this?
Got it! Thanks for clarifying. Yes, updated project. :) So for others needing to find this, making a game object with...
I can't get it to work. Not my first rodeo. Is it bugged out!? Does PP now live in the HDRP scene settings only? Unity 2019.1.0f2 PP 2.1.6
SOLVED: OnPurchaseComplete I was disabling the same gameObject with the IAP codeless button, adding a coroutine to delay the game object disabling...
Hello! I'm using Codeless IAP on Unity 2018.2.13f1 In-App-Purchasing package 2.0.3 for iOS. I have a consumable that I am able to purchase under...