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Hi, this is the limitation of the Unity Engine. There are many core systems which can't be re-initialized. When you try to relaunch Unity app in...
Hello everyone, We have some updates after our discussions with Apple. We have confirmation that UnityFramework does not need to be signed and...
Hello everyone, We want to give you an update on where we are regarding Apple's privacy requirements. Requirement to provide Privacy Manifest...
Please read the original post in this thread again, especially the "If you are a Plugin/Package/SDK owner" part. There are only two ways your...
Hi, thanks for raising these questions. 1. The descriptions you see in Xcode are added by the Xcode. We declare only the reason code. From our...
We list reasons for Required Reasons APIs used within Unity Engine core at the bottom of this page...
Apple's page https://developer.apple.com/support/third-party-SDK-requirements/ says We don't know how Apple will treat an app update built with...
Hi, based on our understanding, you must always specify reasons for all Required Reasons APIs present within your code. This information is used...
Another small update. The solution to merge Privacy Manifests into a single file within Unity Framework (including relevant reasons from Unity...
Hello everyone. We have two updates to this thread. We are progressing with our support plan and currently we are implementing a solution to...
Introduction At WWDC 2023 Apple announced a number of additions to its privacy program, including the introduction of Privacy Manifests. Since...
Hi, thanks for pointing out the lack of clarity in our documentation. If you just want to do this in your project, you don't necessarily have to...
We are aware of this feature request and we have it logged internally. However we have many higher priority tasks, so this feature request is not...
Currently we don't have documentation for our java APIs. We have plans to provide it in the future, but it will take a while. You could check the...
We are upgrading Android NDK, SDK and JDK used in Unity 2022.2. NDK will be upgraded to r23b. SDK will be upgraded to depend on cmdline-tools...
The issue that was discussed before is fixed. If you are still experience a problem, you are likely running into a new issue. Please report a bug,...
When you compile your plugins, do you use jdk 8 or jdk 11? You might need to specify "-source 1.8 -target 1.8" if calling javac directly, and...
Hi, all Unity versions support only JDK 8. (this information is listed in...
Yes, the issue was fixed in notifications package version 2.0.0...
Assets inside of ".androidpack" directory are not imported by Unity editor, so there is no way to reference them from Unity scenes. You'd have to...