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I can see Alpha Cutoff property, but you said that there is no alpha masking support. Can I get this mask to include alpha of the sprite?...
Reproduced in 2021.3.15f1 as well
Have you managed to fix this in the end?
Same
It's almost 2022 and we still don't have a reliable OnStateMachineExit call. Here's my awful code that I use to see if exit state happened even...
So OnStateMachineExit still doesn't work on any state even in 2021?
Have you solved this issue?