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@karl_jones I'm finally launching my localizations for iOS. Hilariously I had to look at the instructions I wrote above to figure out how to do...
I'm on 2021.3.2 and not seeing anything newer than Localization 1.0.5, so I'll try changing the manifest. I didn't realize that the system could...
Awesome, thanks @karl_jones! I'm so glad this was built since this thread started :) I just installed the Localization pkg (1.0.5), and I'm...
Bump. Any movement on this, @karl_jones ? Clearly people need to localize permission asks. FYI for anyone else that comes upon this, I'm seeing...
After upgrading to 2021.3 LTS, I can no longer set the _videoPlayer.time value. It always jumps to 0. The same code always worked in my 2019 LTS...
Still? How are people proceeding. Same issue arising in 2021.x LTS
Anyone know how to uninstall all assets imported via .unitypackage files cleanly (and hopefully easily)? Unfortunately Firebase packages have...
I have both Firebase + FCM installed as well, and am not getting any notifications via Mobile Notifications. Today I'm going to try ripping out...
Yes, that's totally it! Thanks for much for the response! It's funny that the docs say, It's recommended to make the authorization request during...
THANK YOU! You are amazing and saved the day, and probably my whole week :) I would log a note for the Unity product team that the user...
I just added the Mobile Notifications 2.0.0 to my app and now it immediately presents a notification permission dialog when it starts. Before...
This Apple doc seems to imply that the Provisional Authorization option needs to be set and called explicitly, so it would be kind of surprising...
Same with: Unity 2019.4.16 Xcode 13.3 iOS 15.3.1 This seems like something to elevate to the Unity team...?
I've hit this exact error before after updating Visual Studio for Mac, and launching while Unity was still running. The error disappeared after...
Would be super nice if there were some type estimate, at least the quarter, in which you imagine moving the 2021.2 beta up to a full release.
@TreyK-47 - How are teams building on AR in 2020.x with this constant stream of logs? First, I can't log anything effectively in this crazy...
Hey all, upvote this Visual Studio suggestion so they'll make a fix for this. No one else should have to come to this thread to be able to debug....
Hey @mdurand, That page assumes the target Android version is 11. I'm actually building to 10 (and would like to keep supporting those devices)...
@mdurand, adding Gradle 5.6.4 to the 2019.4 LTS branch would be great. There are still some outstanding 2020 bugs (like this one) that are keeping...
Hi @UnityMaru, any sense if this is being worked on? Uninstalling and reinstalling URP constantly is a game stopper and is keeping us from moving...