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@Vadim-Andriyanov Q's: 1: I am seeing a lot of RTSLIgnore scripts in the demo scenes attached to the Event System and other objects, did these...
go through all of this https://en.wikibooks.org/wiki/Cg_Programming/Unity or just type in unity shader tutorials
use lerp with the masks value in the time value and set alpha to 1
Ooo! It does the in place value woobly change on teh Z value!!!! Thankyou @xesiomterim Shader "Unlit/noise2" { Properties {...
Looks to Work! It has some squaring and it looks like simplex noise, or its not very blobby, but I noticed some other noise also looked the same...
This forum and GLSL/CG/HLSL needs an advanced set of documents somewhere. Like maybe a WIKI to cover the plethora of common questions I use for...
you can write your shaders in GL commands though I dont know if thats not just gonna compile it to metal how it needs to anyway. How much...
I dont think there is any beyond a failure. You can put in IF logic. Once in a shader its just numbers of which are colors. Which is why you can...
Yeah, there will ALWAYS be show stopper issues. You learn to test on the device from the start at some point. Stencil buffer is a hard cut. You...
looks like you have it all sorted. You might already have this from your gif: You can put all the color mixing logics into a script. The shader...
SOLVED IT! Had to redo it all to use ComputeScreenPos instead of VPOS, tried to fix the VPOS but SUUUUUUUUNGOI ULTRA PLATNIUM dont care Enjoy,...
A quick searching around shows that Android mobile is not too cool with Ztest at times. You'll have to control the rendering order maybe Custom...
HLSL is the updated version of CG shaders there's some nuance but its all the same still mostly Cg Programming/Unity - Wikibooks, open books for...
Weeeeee!!!! I found UNITYS Bug! ComputeScreenPos(v) IS NOT the same as UNITY_VPOS_TYPE screenPos : VPOS Going on Trouble with screenPos - Unity...
you can do two render passes in the shader file by pushing the vertices outwards and a flat color then in the next do the texture. That is the...
terms: fade textures via lerp Sprite sheet slide uvs
Screen shader Blit the whole screen in a shader. There are a few wireframe tuts/codes around but if ya want to learn Dig through Shader Tutorials...
Try rewriting this, (just look for example code) in HLSL CG shader code. Sometimes Surface shader just fails for android cause a new update to...
_CameraDepthTexture if using non URP LWRP HURP BURP needs to be turned on in a script attached to the camera. Using those theres a checkbox in one...
i kinda get it, you could provide a more detailed image or a gif/video that shows before after mockup Decals otherwise is the first thought