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alexkring thanks for the response a few posts ago. I will attempt to create a node based setup shortly inheriting from IPathTerrain as you...
Another purchase here I've got general movement from node to node on a grid which is great (tutorial) My project has a H shaped level and...
I've just purchased this and found that if i duplicate the enemy and move to a adjacent side of the demo scene, I can get the duplicate to get...
This would be real nice if it was updated to Unity 3, works great in Unity 2.6 I've been looking into the code which was so kindly posted (Thank...
Looking forward to the new "Path" for Unity 3 I've only just started with AngryAnt but i have already got "Behave" working really well next is...