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I got 'Lighting data asset is incomptible with the current unity version.Please use generate lighting to rebuild the lighting data. I'm on latest...
I updated to latest UModeler(2.9.18-2) but problem still persist. I'm using unity 2022.1.8f1. Problem is I got thousands of Umodeler object in my...
Hi, I'm using umodeler to build exclusively sculpt my levels. But I keep getting this error when i load my scene and after exiting play mode....
I hit error when using this code EasyDecal easyDecal = EasyDecal.Project(decalPrefab.gameObject , hitPoint, hitNormal); Something todo with...
I have the same thing. WTF? This wasn't even in previous version:mad: Have you filed a bug report?
I have very strange error where this black splot artifact appear on my terrain. i try to render 3 different scene and all come up with black...
thanks, toolbar can be hidden now:)
@UModeler Is there setting to turn off [ATTACH] in scene window ? I installed UModeler but I only want to show up UModeler overlay only when I'm...
For Microsplat Terrain blending, what happened if I have rocks with mutiple LOD ...etc 3 LOD(LOD0, LOD1 ,LOD2). Would the performance cost...
Hi everyone, I have online unity account but I forgotten to update my old number in 2fa. I'm now using new phone number. Big mistake as now I...
I'm using LeanPool and notice if I spawn 5 projectiles prefab in the scene all at one time, I got 5 projectiles spawned but when all projectiles...
I did research after I posted this thread...but then I notice WithExpectedControlType() randomly while browsing unity input documentation and...
I'm referring to the code RebindActionUI.cs in new unity input sample project. The rebind is working fine for mouse buttons and keyboard but it...
Z fighting issue when decal overlap I used Easy Decal/Ed standard shader and i still get flickering issue. For context, I have enemy vomit...
Thanks for quick reply. I now added the GUI component Image.fillAmounTransition and set fill amount to absolute value everytime mana used and...
Hi, I'm using LeanTransition for UI (I bought other paid tweening asset but since I'm using Lean Pool, i was like might as well used Lean...
I though so too, there must be an easier way that I never figured out yet, Just went back and check the example once more for AimFollow usage...
Hi polarith team, How do I finetune my target destination for each ai agent instead of setting all my target under interest layer. Let say...
Is working now. thanks. I think there was confusion on my side as later on I need to disable procedural texture option off after baking to custom...
Is this bug fixed? I encountered the same problem when I try to "Bake Procedural to Terrain' with unity version 2019.3.b07 and microsplat...