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Confirmed, it works with software encoding. Any road map on H.264 decoder and mobile support as well
any news about looking in to this?
I still have this issue, was about to try WebRTC 2.3.1 but if you say its not working as well we need some help from Unity then
Or just a guide for how to use the app2.js example on the Unity side would help. I must be missing something. I thought something with the...
I am trying to send video from the browser to Unity and I get an error when setting the local description in Unity OnOffer from the browser...
Did AsyncGPUReadback ever got OpenGL support?
THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU may you have plenty of luck and happiness in your life sir. This f**ker has been driving me...
Done
Android/ Galaxy S8+ Just noticed someone else reporting the same issue here on a S9+:...
Hi, tried the latest update hoping the touch stuff would be refined, but still running in to issues. I am trying to read a continuous touch/x...
Same here
I too want this. For touch, I want to have state "started" to fire when I put my finger down, and no state "canceled" until I lift my finger....
Never mind :) I found I made a mess with the index variables
Hi, I need some help with this one, I was going by the Unity Playables examples in the manual and created a ScriptPlayable that does some...
Can I somehow still use this with ASE shaders
How can I use this to blend between 2 meshes, for example I have some rocks meshes and underlying sandy ground, how can I best hide/blend the...
hey is this project still alive? I see there is a script to dismember limbs and it procedurally closes the gaps, but is there a way I can use pre...
Ok, I just got it. Was mostly worried about compatibility with future Unity versions.
Really want to get this for VR, but the fact that the developer won't be that committed any more is kinda worrying, optimizations, bug fixes etc..
Absofuc*inglutely !!! I already have gotten and paid for all the assets I need, and don't need the extra bloatware in Plus to justify a paid free...