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Ah ! Finally someone in the same situation as me, I had a hard time on this one. The cause of this is the color buffer precision. When you call...
Hi everyone, finally managed to do it reading hdrp source. What you have to do is getting static lighting sky instance of the scene holding that...
Don't need to code anything, Just Create a Sub Shader Graph with Create->Shader->SubShaderGraph Then, on the left side panel click on + to add a...
Hello Guavaman ! :) First thanks for the amazing work here on rewired and your complete Doc ! I tried to find the solution for my problem, but...
Hello ! Did you find a solution for this ?
Hello @melos_han_tani This is my current code to retrieve the light and shadow. Note that I added a Distance Attenuation parameter to smooth out...
Thank you so much for your tip ! I was getting the same problem and it was the mainlight shadow keyword that was set to local in my shader....
Yes but post process outlines do have their limitations, It doesn't work with depth of field, and it makes inner outlines. More over outlines are...
Hello, Trying to get the same effect you show with the armored guys, I wanted to know if you successfuly created a renderer feature that can...
This TODO is still inside the...
Hello, I developed an application for my company that renders videos to train machine learning models. Multiple users should use my tool but not...
The first of your problem comes from the asset you use "Rythm Visualizor" which surely uses a default pipeline shader not compatible with URP :/...
Hello everyone, I've been struggling for a while on this so I would be pleased to be helped on this. I use two render features with stencil test...
Yes that's that, I have to use Rewired instead...
Hey, Thanks tim for the answer. This didn't solve the issue, (I tried steam appID 1456390). In fact the dualshock doesn't work even if steam and...
I just tested my Dualshock without Bluetooth and it seems fine now. The problem seams to come from the Bluetooth connection that Input system...
Same problem here, it seems that steam input rebinds the controller, especially when connected by Bluetooth. This create a complete mess and unity...
Hello everyone, I just tried the new Input System which is incredibly easier to understand than the old one keep up the great work ! I had an...
Excuse me, I had a few headaches with input system. I tried to use switch pro controller from power A & DualShock4 with steam opened, and it...
Hello everyone, thanks for putting such efforts on this subject, it helped me to understand the way things work on Input System Layout. I have to...