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Thank you for the answer, at least we know that it will be available soon after the 5 will be out. Do you have any informations about the...
Hello, As it has been announced, for the moment there will not be PSM version based on the 4.6. We really would like to use the new GUI system,...
Awesome, I can't wait the next bug-fix release now ;-) Thank you !
Hey eriQue, did you manage to test my repro project ? Any chance to get a fix for that in the next hotfix ? This is a really annoying problem for...
Hey, Now we have the official version, do you have any plan to move to the 4.5/4.6 ? Switching between 4.5 and 4.3PSM version is starting to be...
As I said in my previous post, they can set a limited number of device / account on which a non master build can be installed. Moreover, with the...
Thank you for your answer. This is quite a complex way to distribute builds. For the Q/A it could be acceptable, but for journalists, it is not (I...
Any information on this ? Is it possible to make a build for press / journalist and allowing them to test on their on vita ? Thanks in advance.
This is unrelated, you do not load all your content at the same time. If your game has a lot of levels, with different content , you may have a...
Hello, Currently, to install a build (psdp) on a device we need : - The publisher key (kdev.p12) - The developper account credentials We would...
I managed to reproduce with a small project, so here is what I found : -Script that does not derives from MonoBehavior is not shown (maybe this...
Hello, We are using dll in our project, and I have a strange problem with the PSM version of unity : Some dll script are missing when the dll is...
Thanks for the answer. Do you have any idea of the delay ?
I have tested with the trial license which should be "Pro". So I think there is a problem, unless the trial is not considered "Pro" by Unity for...
Hello, I am trying the PSM to port our current project. But when I build for the PlaystationMobile target, I get this compile error , everywhere...