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Having an issue regarding Controller Maps. I am trying to build a game that allows creating new users who each get their own controller...
When the sprite's material is set to Sprites-Default, it works fine. However, when I apply that to a new material and add Sprites-Default as a...
I had just implemented most of my sprites into sprite atlases (up to four) to dynamically batch my art assets for less draw calls. Some of the...
I know what the profiler is. Window > Analysis > Profiler. Simple. It was through the profiler that I learned a lot of calls were coming from the...
I did use the profiler. As I have previously posted, "It didn't change the fact though that my profiler had been rising its CPU ms count at a...
I've been in the middle of constructing a fighting game with the use of Unity's C# scripting components. So far, I've made a character select...
Unfortunately, most of the suggestions did not work well, and using Awake seemed to involve the need of further alterations to the initialization...
I wanted to make a base class component for animating sprites by a selected sequence, followed by a derived class that initializes the sequence...