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Yup. That worked great
That's a great idea, I'll give it a try today! Thanks!
Hey all, I'm trying to detect if there are colliders around my ai character as part of its obstacle avoidance code. The problem is, it doesn't...
That's great to hear, thanks everyone for the help!
Thanks for the reply dandawes, that's the exact issue i'm seeing. If the animator controller is empty, this issue does not occur. If I have an...
I created a bug report for this and uploaded the project twice today. Each time I got a notification saying that "It was successfully uploaded and...
Here's a clip of what I'm seeing. The square is being moved from left to right using a timeline. Once the timeline has finished. I cannot change...
Sure, I'll post a clip when I'm back at my computer tonight. For now when I say unmoveable, I mean it resets its position if you try to move it....
I'm not sure if I'm missing something here, but it seems that if you have a custom animator controller on a gameobject, put that gameobject into a...