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I do agree. I'm actually sitting here watching Luqid Playmaker/Bolt youtube video. Yes, playmaker is very limited and I can see the Bolt just gets...
I understand that it's too early to say where your going to go with Bolt, whether you leave it as paid or make it free for everybody. I can...
Have you tried using if (trigger.magnitude == Mathf.Epsilon)? Mathf.Epsilon is pretty much like saying as close as you can get to zero, but...
I am trying to use the New Input System to make a Jump where when the player taps on the button, it's a small jump and when they just press the...
It has to do with v1.1.4 of Visual Studio Code. The code is way too complex for me. But I found an easy fix. Goto your package manager, and find...
Thank you, I was looking everywhere for why this was happening.
Moving around in Unity Scene View with Right-Click Down and Using the WASD keys is very jagged and laggy. Ran perfectly smooth in 5.1.3 no matter...
Good to know. Thanks. :)
I would but pressing Check for updates in Unity said it was up-to-date even though it wasn't. :) So leave it to Unity to have that not work right...
Version 5.1.0f3 doesn't update, so I installed 5.1.2f1 of Unity and it worked right away. Very weird choice for Unity to do that, but at least...
Same here Edy. No matter how many times I download, it always sticks with v4.4. Doesn't seem like it wants to update it to your newest version.
Hey Edy, love the vehicle physics. I finally decided you use your asset in a new game I'm designing, but I'm having an issue. I looked through the...
I just installed your asset to Unity v5.1.0f3 and this is a warning I got in the console. Assets/Ultimate Game...
I started using your Asset, and I think it is amazing. Do you know of any in-depth tutorials on how to use your Match3 kit? I haven't been able to...
Hey Lux, Just wanted to let you know that I'm most likely going to buy this. Looks great, but one question and I didn't see it in the last pages...
What I don't get is why Unity decided to go with this new PhyX 3.3 without testing it thoroughly. One of the reasons I moved to Unity is because...
I have yet to find a WORKING fix to Unity's new PhyX 3.3 WheelCollider physics. I recommend you go back to Unity 4 if you plan on doing this.
I think it's funny that Edy is an asset creator and trying to fix this issue with the new PhyX but Unity (the company we pay top dollar to) is...
Well since Unity 5's physics system is pretty messed up. I'm going back to Unity 4 until they get this under wraps. Cause right now, the physics...
I'm guessing all the Wheel Collider tutorials around are garbage now. I can't even get one wheel to work right. I can't even get the wheel...