A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I got a complete project in a local git repo and got the same issue (MultiPlayer HLAPI). Removing / installing ot from package manager did it for me.
I'll try that! Thanks a lot!
Like this: https://docs.unity3d.com/Manual/windowsstore-commandlinearguments.html
I tested it with a single argument string: Platform::String^ cmdLineArgumentents = LR"(-File...
The Unity Editor didn't gave any respose. It was just not able to connect to the package server. Even after using the proxy, the message was the...
Though, might there be an issue with quoted strings in the arguments string? Something like this arrives with backslashes in front of the double...
Oh its that easy! Works like a charm! Thanks a lot
But how can you use the values set via the AppCallbacks? How can the developer access them in a Unity Script? Thanks
Do you have an idea how to access this render texture for the use in a native rendering pluing for example? Camera.targetTexture is null in case...
Hi, cudaGraphicsD3D11RegisterResource is not working with typless texture formats. As far as I know, there is no solution for that, but making a...
Hi, I'm working on a native rendering pluing. I want you the current depth stencil texture in my plugin as shader source. Extracting it from the...
Good to hear that! Thanks for that hint. In the meantime I also figured out my issue. It was related to the ability to contact the package server...
This solves the issue for me only for packman looking for updates (when opened). When switching the platform of my project, there happens a...
Same issue here. I'm using Unity 2018.3.9f1. Mixed reality is working. Connecting to HoloLens fails due to missing PerceptionRemotingPlugin.dll. I...
I came up with a solution by myself: my polgon got culled. After disabling the back face culling, geometry and my rendering are displayed...
Hi, I'm working on a native rendering plugin which can be used in VR (Microsoft MR). The scene perfectly works without VR, but with VR turned on,...
Hi, I'm working on a native rendering plugin. When it comes to cleaning up things, I found that no OpenGL context is current when getting the...