A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Don't worry, I fixed it: it was using the normal maps as lambert map so everything got dark but its okay now
I made a Shader in shaderforge but it doesnt seem to be working, is this a known problem? (I've named the properties the right way)
go in to blender and select the faces that are invisible in unity, then press W and then F (or click flip face or something). as far as the...
if you click on the fbx you can change the scale factor, it's probably on 0.01
yeah, I've done it before with a toon material, if you click on a slot asset you can see the material being used
Can you integrate Uma into unity 4.6 so that slots and overlays are normal components like lens flares, like you can just drag n drop textures...
Ok so appearently I didnt fix it, it just magically worked so I still have the same problem. This is what I do: I select the ring, I add the...
I don't know but it works now, thanks :D
hey, so I was trying to make a really basic custom slot but when I use the MaterialBuilder like in the video I get this error[SPOILER] I think it...
I tried to use this shader but shadows go through it.. I'm too dumb to fix it so if anyone already has, pleas let me know