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Still would love to see this get a proper public API someday
Fixed my issue as well. Thank you!
Just tried to set up a brand new android project with cloud build and 2018.3b9 and I'm hitting this issue as well
I had, but as a test I tried re-installing it and now things appear to be working. Thanks!
10/10 on pixel xl for me
Running on a pixel xl with 7.1.2, unity 2017.2b9 and the downloadable unitypackage from the google site and I'm getting a crash on start, below is...
One more request - the ability to filter or remove based on a given version. Our specific use case: there's a pirated copy of an old version and a...
Thanks - this is all great to hear. We just launched this week into early access so we'll probably hold off on 5.4 until stuff calms down a bit,...
So I've been using the game performance reporting service for a bit now, and it's a great start! Getting exceptions from builds has been...
They can absolutely support it, just like UE4 does out of the box. Whether or not they choose to is another story entirely.
The build was an x86 build (specifically: StandaloneOSXIntel) - switching to StandaloneOSXIntel64 gets over the immediate crash, but causes a...
I'm seeing the exact same issue with all our builds for mac
I'm seeing this in 5.1.2p3, (my first version of unity 5.1) - was there ever a root cause of this error message?
I'd love an answer to this as well, first class support for steam is a huge priority for us.
I'm hitting this as well. Unity 4.6.0f3, Windows 8.1. US copy of windows, never messed with any localization stuff. Checked my codebase to make...
I'd also like to know the answer to this - we're currently using this to customize lighting in our game
Cases 610746 and 610748, but I've been able to reproduce it with an empty scene and no assets.
Just posted v0.2, new features: * Config object to let you define a set of scripts (text assets) to pre-load into the shell and set your preferred...
Hi all, I started work on a little interactive C# console for the editor this morning, and it's useful enough that I thought I'd post it and...
Ah, that would do it -- I'm using the c2dm notification service that google provides, and I believe the minimum supported operating system is 2.2....