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I am trying to create an input system for my mobile turn based game. I'm currently having problems with building the Input system which needs to...
I would suggest using Scriptable Objects. You create one base class and give different characteristics by creating multiple assets from the same...
Can you elaborate what you mean by hybrids? There won't be any interaction that consists of two other ones.
This implementation needed me to set values for each specific interaction(even though their properties are the same like max distance) so i...
1)ProGrids and Probuilder like features 2)Recompilation of scripts in seperated thread to prevent it blocking the Unity.
Hello guys, I am currently working on a game project on my own and i just came across a scripting design problem. My game is two player...
v14.7 does work so there must be a bug in the latest build. Edit : I modified the PingHostThread method in MasterServer script to use...
nope its pretty v15.3
I dont think that it occurs because of the firewall or any other security measure since none of the code is called which comes after...
Can anybody use server discovery on LAN? Even the example scene is not working.