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You can use OnDisable method like this, my little unity brothers: private void OnDisable() { // If object will destroy in...
Solved..
In Unity 2021.2.7f1 when ListView used (programmatically or through UI Builder, does not matter) with "Show Foldout Header" options setted to...
Hi, why this code throws an exception? SerializedProperty serializedProperty = serializedObject.GetIterator(); foreach (var item in...
In Unity 5.5 you can switch inspector to debug mode and find "Ui use 16 bit depth buffer" property, then turn it off. When i migrate from Unity...
Hi, i try to understand Unity5 unit-test system and i know how work with "Editor Test C# Script", but what about other three (see screenshot)? I...
I know how set Unity5 and Hololens so they work tohether in Unity Editor, and now i need to build my release application, which remotely perform...
Hi, im use Unity v.5.4.0f3 Technical Preview for developing to hololens. I Have this code which run in unity coroutine:...
colin299 Thanks you very much Colin.
I wish provide calculated from unity realtime shadows to my shader in vertex or fragment function and then manually calculate result pixel color....
I have this problem too. And i don't know how i can determine screen dpi without Screen.dpi.
Hello, i'm use the GrabPass for make my object transparent. And it work good, but not with Android device. I use the Samsung Galaxy Alpha (G850f)...
thanks, try this
i think, it's becose unity stopping on start method, becose he have while instruction with true expression
nooo, im fixed it after this screenshot
Good evening, i'm use this code: using UnityEngine; using System.Collections; public class CreateWall : MonoBehaviour { public Vector3...