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We've used Plastic SCM (both mac and win, using the main full client, not the Gluon client) for the last 6+ years with a team of about 7 on...
While working on other stuff, I just tested exporting a test project direct to an .app and to an Xcode project and noticed that enabling the "Mac...
Just chiming in to say that codesigning a mac app and its plugins when exported directly to an .app has been a pretty frustrating exercise for...
Still seems broken in legacy built-in renderer in 2022.3.19. How can this be so broken all the time? I've submitted bugs+repros for a while about...
Yes, M1/M2 are fine to build what you're describing, and older Intel Macs with reasonable specs will also be fine I expect (we use a range of...
We're in the same place as @jason_yak - we moved to using LTS versions a few years ago and have been avoiding tech releases for stuff in...
We hit similar issues in 2022.3 LTS - dynamic resolution seems pretty broken in URP and is totally unusable for us. We filed bug reports a while...
No, my case was closed and I reopened it. Unity QA weren't very interested until someone can submit a stack trace or something. I don't have one,...
@richardkettlewell are the crashes in this thread perhaps related to the ones we're experiencing as well? Thread:...
Unity just closed my case as they cannot repro this issue. If anyone here can file a bug or repro project to help out that would be appreciated. I...
I added patches/guards for that infinite loop we hit getting normals out (similar to the other one you fixed). We don't use spline normals (yet!,...
Naa - they weren't ready at all a while ago but haven't looked at the latest releases. We're still happily using Fantastic Splines + a few custom...
As mentioned in another crash thread, @sandbaydev had a possible fix for some errors/eventual crashes by removing [Range()] attributes. See if...
This "Calling EndWrite before BeginWrite" message is also appearing in Unity 2021.3.25. It did not appear in 2021.3.24 or earlier. There are no...
hey, I don't think I updated our older game Element (it was working, ended up leaving it alone!) but our latest game Monster Racing League on...
It's never as easy as just upgrade to Unity 2021.3.19 because only you know how much effort it is for you and your team and what other...
Have you happened to see this bug report (N-31718) come through? I haven't had any response from QA yet and these build times are a killer in...
Thanks for your reply. Yep, I filed a general ticket yesterday: IN-31718 mentioning a large build performance drop we experienced moving from...
Just chiming in on this comment. We updated from 2021.3.14 to 2021.3.18 today and are using whatever URP the editor update did (URP went from...
We hit this issue a few weeks ago (and filed a support ticket about it). When you're uploading your game files make sure you drag and drop your...