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My custom mainTemplate.gradle creates gradle compile errors for me starting with 2019.3.0f1. Due to the fact I need to add my gradle changes to...
Same, my custom mainTemplate.gradle creates gradle compile errors for me starting with 2019.3.0f1. Due to the fact I need to add my gradle changes...
@larku I see, you can setup a `NotificationExtenderService` to do this but this will require you to write this in native Java code. You will need...
@larku Push notifications are shown on Android even if the app has been closed by swiping it away. The only time notifications wouldn't be shown...
@adarrigol This is something we plan on adding in the future. You can follow this open github issue to stay up to date on our progress on it....
@dannyd What version of XCode does Unity Cloud build use? Xcode 8 now requires more than just "Push Notifications" enabled on the provisioning...
@Yury-Habets Awesome! Gradle support in Unity 5.5 only a build target? Or can `build.gradle` files now be added to the Unity project where it...
@tiyulin1025 Sorry about the issue. We just released a new revision of our 2.0 SDK which fixes this issue.
@Rilissimo I am work at OneSignal and we haven't seen any reports of this. The devices are normally limited by uses-feature entries in the...
@vexe We have changed our name to OneSignal, we still offer the same push notification service just expanded to apps as well as games.
@Kafar You can follow the How can I build an activity feed for my users based on the notifications sent out through OneSignal? guide to do this...
We just released version 1.12.0 of our SDK which includes a fix for the Log conflict issue....
@Yury Habets Is it possible to include a gradle project in Unity 5.0+ instead of ANT projects? I would like to able to set `manifestPlaceholders`...
@Sickwitit I am not able to reproduce a build error with Unity and OneSignal. Can you make sure you have the following file in your project:...
Hello, We just release version 1.11.2 of our OneSignal Unity SDK with bitcode enabled on the library. You can get it here:...
Your AndroidManifest.xml looks correct. Which version of Unity are you using? Can you also make sure you have android-support-v4.jar in your Unity...
Hello, By NativePlugin do you mean Stan's Assets Android Native Plugin? OneSignal is already included so you don't need to add the one from the...
Hey Tong, I was the one helping you through our chat support and glad you got it working with Android now. We may add a feature to our SDK to...
Hello, iOS does not have a built in way to get notifications that have not been opened. However there are 2 options that can be done to work...
Hello, Most likely your device is not subscribing as we are not getting a Google Registration ID from your device. Make sure your signed into a...