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Hello guys, I am in the process of creating my own custom input manager. As such I am now at the point where my new move forward key is giving me...
Crickets?
Hello all, currently I have an instantiatyed bullet that is created as such: GameObject bullet = (GameObject)Instantiate (Bullets, point,...
They are distances. My array holds the distance forward, the height or distance up and the distance left/right depending on wind and other effects...
Thank you for the reply. I will look into Vector3.MoveTowards. However, what I really need is for the projectile to travel from point to point...
There is only one start position. I am trying to describe the parabolic arc of a bullet. All that is left is the vector math which should just be...
The positions are created by a complex system in order to generate a perfect ballistic profile. It may seem like an odd approach, however, I can...
I am in the process of creating a realistic single player shooting app. The app already generates an array in order to determine the elevation...
Anybody want to take a stab at it?
Hi guys, Ok, so I am trying to implement a zoom and tilt camera function so that when a unit attacks another unit, the camera automatically...
Okay, I purchased this from Leslie about one week ago. Since then I have been combing through it and the code is very clean. I have yet to find...