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hello, does anyone know how to make anything that is placed on the surface of a transparent shader invisible when viewed from behind the...
Thanks! Now I see what was wrong. The camera background type needs to be a solid color, I had it set to skybox... doh...
it's so wierd, I can't figure it out. I placed a cube and a plane in a scene and added a mesh to them, added your shader to both and then placed a...
When I tried to use this shader, the shadows work (woo!) but my shader isn't transparent... for some reason it comes out blue. Any idea what I'm...