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I modified this from Unity's site: Notice i had to specify framework.js.gz as a mime extension <?xml version="1.0" encoding="UTF-8"?>...
How can we get WebGL working with regular websockets (ws://)? The demo included in the assets folder specifies ws:// and works in Unity Editor but...
Has anyone been able to use this asset to connect a Unity WebGL game to a node.js express app from the command line with socket.io? I can only get...