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Just changed the default cursor in the project however it would be great if it changed sprite when hovering over a collider. I'm just not too sure...
how do i use this in context?
I've been stuck for a while on this because I can't figure out the code. I just want the particle system to be playing when the player is inside...
I'm fairly new to Unity and need to find a way to trigger a particle effect as the player enters a box collider. I've tried animating the particle...