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Hi unormal, I just update ex2D v2.0 beta 7 in the website. In this version, I add an Examples folder shows how to use dynamic content in ex2D....
Just let you known, instead of add a sprite by parent, try exLayer.Add().
Hi Dizamok, Sorry I'm wrong in the last post. The parent assignment for adding a sprite in a layer is only work in Editor. In the runtime, if you...
Hi Dizamok, Right now we didn't store the layer data in prefab. So when you instantiate a prefab-sprite(s). You need to manually add the sprite...
Hi Dizamok, Yes, the documentation still in build, and script-reference will be added late after first stable version released. Regards, Wu
Hi steinbitglis, We will continue developing ex2D v2.+. We don't know what is the feature Unity's Native 2D tool will provide at the end, so I...
I will fix the link error in v1.x Website. You can quickly access the document through: ex2D v1.x Doc:...
Hi p6r, You can send me E-Mail to get ex2D v1.x version for Unity 3.5.7, we still have the package for user. E-Mail: support@ex-dev.com...
Create An Animated Ninja Scene With ex2D v2.0 Video Tutorial: [media] [media] [media]
[IMG] ex2D v2 Beta Released! Hi Everyone, We are happy to announce ex2D v2 Beta is released! It's been a very busy year for us that ex2D...
Hi p6r, The ex2D v2.0 will not support Unity 3.x since we use some new API in Unity 4.0. Sorry for that :(
Hello Guys, Just back from ex2D project. I'm here to say sorry that I'm Super Busy in the last year, and that make me developed slow event stop...
Hi skullthug, Yes, you have to turn on AnimHelper, and you also need to make sure you are operating the exSprite.color in the iTween not the...
Hi hippocoder, The exSpriteAnimation only store the exSpriteAnimState. The animState is generate at the initial time by loading the clip in it...
Hi Gruguir, There are two ways to achieve this: 1: Use Additive shader instead of alpha blend. So you need to rewrite a shader and make sure the...
Hi toto2003, For example: System.IO.TextWriter textWriter = new System.IO.StreamWriter(System.IO.Path.Combine(Application.dataPath,...
Hi Yokil, It is shame for me to say sorry, but I currently really don't have time making this happen.
Hi rendom, To make your pixel-perfect sprite works, you should build the atlas by enable the "Use Contour Bleed" and "Use Padding Bleed". These...
Hi punchi, The current version have up to date to 1.2.7. You can send me E-Mail to request one. Regards, Wu
Hi CodeFighter, The curFrameIndex will be -1 when there is no sprite animation play. That's why you get 0 after running the code.