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mecanim 4.3 release note - Added Animator.GotoState scripting function. This function allow you at runtime to transition to any state in your...
hello~ I need to play hit-animation any time when hit. therefore I added a bool-hit variable and set it to transition condition to 'hit-state'....
Hi~ everyone. I have known CharacterController::Move() doesn't affect to gravity( so should add manually -y velocity ). However when I...
too sad.... I really hope Unity support stream-depot... thanks for your answer...
hello~ In my opinion, unity 4.2 doesn't support 'perforce full stream depot' version control system. I'm using Assembla...