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Something has changed here Try setting shadows to "From Quality Settings" > Then go to light Inspector debug mode and you would find "Custom...
It looks like a shadow issue only. Suggestion : 1. Change "Near plane" value to 0 (this is the distance from the light, when it starts casting...
HDRP is not an external plugin/package, so Unity would only have to get this sorted
You would have to play with the position of Planar reflection probe. It is close to impossible to find tutorials for graphics issues in Unity....
In Unity 2019.1 using HDRP pipeline, select "Render Settings" from Hierarchy , you will find Visual Environment overrride, you can switch it off
You can try visiting the mentioned 2 blogs from Unity, I have understood and created scenes reading from these blogs only...
Render Settings values are not getting saved with the scene file. For e.g : I have switched off Visual Environment component from the inspctor tab...