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Thanks for the quick reply, please can you confirm if this is correct: void Update() { int layerMask = -1; if...
Thanks for your input, I've just tried layer mask = -1; That didn't work unfortunately, Still really not sure what I'm not understanding for this...
Thanks fore the quick response, I believe I have tried Bit Shifting already (Had a read through it prior and still came up with the same issue....
I have a Prefab which I have called "Ore" with the script "MineOre.cs" attached to it. I also have a Terrain, I want my raycast on the script...
Hey all, I've made a custom model + rigged it as seen here: [IMG] However when I apply a controller I have, it skews:...
As of current, I'm setting them to 10
I created a script with various changeable elements to get myself a small procedurally generated terrain: public void GenerateTerrain() {...