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Interesting. This is why I love coding, so many solutions to a problem. Thanks again for all of your help.
I'll keep that in mind for future objects I want to preserve.
Ah ha! I had to make my canvas a child object of the dialogue manager. Everything works much better now. Thanks for your assistance!
The "Dont Destroy" and "allow one instance" are both ticked. You were correct, the OnClick event is gone after loading, it also disappears after...
I made a basic ui pause menu with a Save and a Load button. Both using the same slot. Tried using both slot 0 and slot 1. After loading a game or...
I am using UFPSv2, no errors or warnings in the console window. The example scene does work correctly. So with the debug turned on it appears...
Hello, quick question if I may. I am using both your DS as well as UFPS and I am having an issue with the save/load game system. The first time...