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I'm with the same problem [IMG] It Takes 22secs. The "creating banner view" was called just on the second scene. The first one is a Loading...
I found a solution! This is a BannerView Problem... If you try customize Banner Size, it CRASHES your APK!! Just use a ise like AdSize.Banner...
Yeah! The game opens, the Unity logo appears, stay some seconds and then it closes. It is a AdMob problem, becouse if I make a new project without...
Im using GoogleMobileAds-v8.7.0 at Unity 2022.3.19f1. I fill the ID field in Assets -> Google Mobile Ads -> Settings (checked if has space)...
Hi This line Advertisement.Initialize(myGameIdIOS, testMode, this); doesn't work in APK. I created a loop to run this each 2 seconds and when I...
Hi! Im using GoogleMobileAds-v8.7.0 at Unity 2022.3.19f1. I fill the ID field in Assets -> Google Mobile Ads -> Settings (checked if has space)...
Same problem here... ID ok, but the crash continues...
I was trying to create a API 30 APK... Because in my cellphone the APK crashes... I changed to APK 33 (again) and at least in BlueStacks it...
Everyone problem is a blank ID in Google Mobile Ads Setting, but that is not my problem... Is something else, because I checked a thousand times...
Same Issue here
I disabled Optimized Frame Pacing, but the problem is still here
There is no UI in front of Objects... I tried a new function, but nothing happen. But I guess it will show what I want... void GetTarget()...
Thanks for the answer Yoreki ^.^, but when I don't use the joystick it woks well and I can select the enemy... I read the data about the current...
Oh... Sorry ^.^ Let's Start: (1)I have a script EnemyScript where there is the code(2): public void OnMouseDown() {...
Hi! I created a script where when player click on the enemy, the enemy is selected: public void OnMouseDown() {...
Hi! I have the line player.target = null; but I've tryed put it in my plataform (this object fills the screen) and thats works with...
WONDERFUL!!!!! It was exaclty what I need! Thank you very much!
Hi all! I have a terrain with elevation and I want my "enemies" walking on elevations, but if I configure navigation like this: Agent Radius:...
Guys! I found a sollution... I create another script, because thins is script is in a empty gameobject and this new script needs to be in the...
Oh well... I'm testing pressing play to run my project ^.^ But how can I attack each three seconds?