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Hi @TonyLi can you make a set of example scene regarding my problem posted above. I really need it now. Thanks
My project file is over 9gb. Just put together an example scene and I'll know what to do. Anyways thanks for the help
@TonyLi I've done what you told me I made a prefab of the dialogue manager from the start scene and replace dialogue managers in every scene with...
Hi @TonyLi these are the screenshots of the dialogue manager for the intro scene , main town scene and tavern scene. And yes I have a dialogue...
Hi @TonyLi regarding the cutscene issue I've done like what you instructed me but it seems it only works when the first gameplay scene is the main...
Hi @TonyLi when I added the new scene where the intro video is located and at first the cutscene plays on the main town scene but when I go to a...
Hi thanks for the response regarding the @TimE is the format same as the video like if its 1.24sec then I'll just add LoadLevel (MainTownScene) @1.24?
Hi @TonyLi I have an opening video in a new scene and what I want is after I click the start button it will be redirected to the new scene with...
Hi @TonyLi its me again regarding the numfield text input for the dialogue system when I build the game with all the scenes and play the game and...
Thank you I'll use this
So I'll just add this to the menu prefab and call this script using the events in the load from last save ui button? Anyways thanks for this. One...
Oh okay i see but if I create one how can I use reload from last save game? Is here a script for it? Or I'll just call the load game using the events?
Hi @TonyLi does the menu framework have a game over screen when the player dies and have an option to restart level or restart from last saved game?
I haven't checked yet if I assigned it. I'll check it later
Here's the master mixer I'm talking about that's included in your prefab
Hi @TonyLi this is the master mixer I'm talking about and I also opened the audio mixer when I use the slider for the music the slider in the...
Hi @TonyLi the mixer that I have in my scene is the master mixer included in the menu system Hi @TonyLi I have a audiomixer which is your master...
Hi @TonyLi can you make the options menu have a singleton settings like the input device menu but not the whole menu system to avoid tweaking my...
Hi tonyly its me again. Regarding the menu prefab that I unchecked the singleton, the music and sound settings don't carry over to the new scene...
So I'll attach the input device manager in the menu system and remove it from dialogue manager? Is that correct? Thanks for the quick response...