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Your welcome :)
Converted it so its using NGUI instead of the internal Unity GUI system, and adapted quest icon notification markers, so that you can tell if...
As requested, here's an update on the game i am working on (Heroes of Northwood) (Using a heavily modified version of S-Quest) [MEDIA]
The reason you are having issues is because your missing a collider, it is required for any/all clickable mouse events. From all your screenshots,...
So after some deep sifting through the code, i found out that the issue is that because of multiple QuestC's, all the reward info (Text and Item)...
Found something unusual, and i was able to replicate it (this is not related to what is going on in previous posts) When there is multiple quests...
I also got this, except only the errors for ItemGroupUI.js, i did not get the errors for InventoryManager.js I fixed it by removing the quotation...
Oh i will :)
Kudos to you and this asset, after working with it, figuring out its quirks, and recode a bit of it, it is a great asset! The experience system is...
Found it, thank you! :)
Thank you for that! :) I've started tinkering with the "Elimination" portion of the asset, the example for it was not included with the package,...
Its all good, in all honesty, this asset is really, really nice!
When i first purchased this asset, i read thoroughly on how to install it, and after several failed attempts i learned a few things about this...
This looks pretty awesome and promising, purchased for sure :)